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WISHLIST
Dev Log
#24: Weapon Attachments - Fire mode, Flashlights, and Laser Sights!
July 31, 2024
#23: Performance Enhancements
April 24, 2024
#22: Planet Shader
January 26, 2024
#21: Quick Inventory
November 8, 2023
#20: Surface Caves
September 28, 2023
#19: A Rocket Made of Gun
August 7, 2023
#18: It's Only Rocket Science, How Hard Could It Be?
June 25, 2023
#17: Prompts and Guides
June 8, 2023
#16: Electrifying Structures
March 31, 2023
#15: Ocean Tech: 2D Surface Pools
January 8, 2023
#14: Custom Characters, Enemy AI and Sound Effects
December 5, 2022
#13: Artwork Overhaul & Controller Support
September 27, 2022
#12: Combat and EVA
August 2, 2022
#11: Experiments: Free Build & Multiplayer
July 7, 2022
#10: First Playtesting
June 2, 2022
#9: Clouds
February 6, 2022
#8: Stars and Milky Way
January 13, 2022
#7: Complexity of Critters
November 28, 2021
#6: Stable Static Worlds
October 19, 2021
#5: Trials on the Path to Playtesting
September 28, 2021
#4: Landscape Concept Art
September 25, 2021
#3: Holograms and Construction Nanites
August 6, 2021
#2: Inventory Management & The Life of a Lump of Coal
July 26, 2021
#1: Seamless 2D Solar System
June 5, 2021
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