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Landscape Concept Art

Dev Log #4

This has been an exciting month. I couldn’t put off working on the final look of the game any longer and for that I needed artists.

I posted on BGG and Reddit and started getting a lot of great portfolios. I saw a lot of promising stuff and selected a few artists to commission test samples to explore fit, style and refine requirements.

I’ve started getting some early work back and I’m pretty excited.

Let’s see how the project is coming along already!
Moon test with Alessandro Rocco.

Truck lighting model with On / Off / Auto modes and brake light.

Testing out a flashlight and flamethrower.

I found combining the hologram and nanite construction shader effects creates a pretty striking appearance.

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